Rules Of Poker In Hindi

Jack cards of all four suits in the English pattern

A jack or knave is a playing card which, in traditional French and English decks, pictures a man in the traditional or historic aristocratic or courtier dress, generally associated with Europe of the 16th or 17th century. The usual rank of a jack is between the ten and the queen. As the lowest face (or 'court') card, the jack often represents a minimum standard — for example, many poker games require a minimum hand of a pair of jacks ('jacks or better') in order to open wagering.

History[edit]

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Knave of coins from the oldest known European deck (c.1390–1410).

The earliest predecessor of the knave was the thānī nā'ib (second or under-deputy) in the Mamluk card deck. This was the lowest of the three court cards and like all court cards was depicted through abstract art or calligraphy. When brought over to Italy and Spain, the thānī nā'ib was made into an infantry soldier or page ranking below the knight card. In France, where the card was called the valet, the queen was inserted between the king and knight. The knight was subsequently dropped out of non-Tarot decks leaving the valet directly under the queen. The king-queen-valet format then made its way into England.

As early as the mid-16th century the card was known in England as the knave (meaning a male servant of royalty). Although jack was in common usage to designate the knave, the term became more entrenched when, in 1864,[1] American cardmaker Samuel Hart published a deck using 'J' instead of 'Kn' to designate the lowest-ranking court card. The knave card had been called a jack as part of the terminology of the game All Fours since the 17th century, but this usage was considered common or low class. However, because the card abbreviation for knave was so close to that of the king ('Kn' versus 'K'), the two were easily confused. This confusion was even more pronounced after the markings indicating suits and rankings were moved to the corners of the card, a move which enabled players to 'fan' a hand of cards without obscuring the individual suits and ranks. The earliest deck known of this type is from 1693, but such positioning did not become widespread until reintroduced by Hart in 1864, together with the knave-to-jack change. Books of card games published in the third quarter of the 19th century still referred to the 'knave' however, a term that is still recognized in the United Kingdom. (Note the exclamation by Estella in Charles Dickens's novel Great Expectations: 'He calls the knaves, jacks, this boy!')

Representations[edit]

In the English pattern,[2] the jack and the other face cards represent no one in particular,[3] in contrast to the historical French practice, in which each court card is said to represent a particular historical or mythological personage. The valets in the Paris pattern have traditionally been associated with such figures as Ogier the Dane (a knight of Charlemagne and legendary hero of the chansons de geste) for the jack of spades;[4]La Hire (French warrior) for the Jack of Hearts; Hector (mythological hero of the Iliad) for the jack of diamonds; and Lancelot or Judas Maccabeus for the jack of clubs.[5][6]

In some southern Italian decks, there are androgynous knaves that are sometimes referred to as maids. In the Sicilian Tarot deck, the knaves are unambiguously female and are also known as maids.[7] As this deck also includes queens, it is the only traditional set to survive into modern times with two ranks of female face cards. This pack may have been influenced by the obsolete Portuguese deck which also had female knaves. The modern Mexican pattern also has female knaves.[8]

Poetry[edit]

The figure of the jack has been used in many literary works throughout history. Among these is one by 17th-century English writer Samuel Rowlands. The Four Knaves is a series of Satirical Tracts, with Introduction and Notes by E. F. Rimbault, upon the subject of playing cards. His 'The Knave of Clubbs: Tis Merry When Knaves Meet' was first published in 1600, then again in 1609 and 1611. In accordance with a promise at the end of this book, Rowlands went on with his series of Knaves, and in 1612 wrote 'The Knave of Harts: Haile Fellowe, Well Meet', where his 'Supplication to Card-Makers' appears,[9] thought to have been written to the English manufacturers who copied to the English decks the court figures created by the French.

Example cards[edit]

The cards shown here are from a Paris pattern deck (where the rank is known as the 'valet'), and include the historical and mythological names associated with them. The English pattern of the jacks can be seen in the photo at the top of the article.

  • Jack of spades: Ogier

  • Jack of hearts: La Hire

  • Jack of diamonds: Hector

  • Jack of clubs: Lancelot

Trickster figure[edit]

The jack, traditionally the lowest face card, has often been promoted to a higher or the highest position in the traditional ranking of cards, where the ace or king generally occupied the first rank. This is seen in the earliest known European card games, such as Karnöffel, as well as in more recent ones such as Euchre. Games with such promotion include:

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See also[edit]

  • 'The Jack', a song by AC/DC, in which the playing card is a metaphor for a sexually transmitted disease
  • The Knave of Hearts, a character in Lewis Carroll's Alice's Adventures in Wonderland
  • The Jack of Diamonds, a group of artists founded in 1909 in Moscow
  • 'Jack of Diamonds', a traditional folk song
  • Jack of Diamonds, the title used by George de Sand in the 1994 anime Mobile Fighter G Gundam
  • Knave of Hearts, a 1954 film directed by René Clément
  • The Jack of Hearts (Jack Hart), a Marvel Comics superhero
  • The Jack of Hearts, a 1919 short Western film
  • 'Lily, Rosemary and the Jack of Hearts', a song by Bob Dylan
  • Pub (trans. The Jack), an album by Đorđe Balašević.
  • King, Queen, Knave, a novel by Vladimir Nabokov first published in Russian under his pen name, V. Sirin

References[edit]

Wikimedia Commons has media related to Jacks (playing cards).
  1. ^Encyclopedia of Play in Today's Society, p. 290, Rodney P. Carlisle - Sage Publications INC 2009 ISBN1-4129-6670-1
  2. ^English pattern at the International Playing-Card Society. Retrieved 26 January 2016.
  3. ^Berry, John. (1998). 'Frequently asked questions'. The Playing-Card. Vol. 27-2. pp. 43-45.
  4. ^Games and Fun with Playing Cards by Joseph Leeming on Google Books
  5. ^The Four King Truth at the Urban Legends Reference Pages
  6. ^Courts on playing cards, by David Madore, with illustrations of the English and French court cards
  7. ^Tarocco Siciliano, early form at the International Playing-Card Society. Retrieved 26 January 2016.
  8. ^Scotoni, Ralph. Mexican Pattern at Alta Carta. Retrieved 26 January 2016.
  9. ^The Knave of Harts: Haile Fellowe, Well Meet, where his Supplication to Card-Makers by Samuel Rowlands (1600)
    Good card-makers (if there be any goodness in you), Apparrell us with more respected care,
    Put us in hats, our caps are worne thread-bare, Let us have standing collers, in the fashion;
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Jack_(playing_card)&oldid=988457273'

This page is partly based on information supplied by Mathew George.

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Introduction: players, cards, deal

Rules Of Poker In Hindi

Teen Patti, sometimes spelled Teen Pathi, means 'three cards'. It is an Indian gambling game, also known as Flush (or Flash), and is almost identical to the British game 3 Card Brag. An international 52 card pack is used, cards ranking in the usual order from ace (high) down to two (low). Any reasonable number of players can take part; it is probably best for about 4 to 7 players.

Before playing it is necessary to agree the value of the minimum stake (which I will call one unit). Everyone places this minimum stake in the pot - a collection of money in the centre of the table, which will be won by one of the players. The dealer deals out the cards one at a time until everyone has three cards. The players then bet on who has the best three card hand. Each has the option to look at their three-card hand before betting (playing seen) or to leave their cards face down on the table (playing blind).

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The ranking of hands

The ranking of the possible hands, from high to low, is as follows.

  1. Trio or Trail - three cards of the same rank. Three aces are the best trio and three twos are the lowest.
  2. Straight run - three consecutive cards of the same suit. Ace can be used in the run A-2-3, which is the highest straight run. Next comes A-K-Q, K-Q-J and so on down to 4-3-2, which is the lowest. 2-A-K is not a valid run.
  3. Normal run - three consecutive cards, not all of the same suit. A-2-3 is the best normal run, then A-K-Q, K-Q-J and so on down to 4-3-2. 2-A-K is not valid.
  4. Colour - any three cards of the same suit. When comparing two colours, compare the highest card; if these are equal compare the second; if these are equal too, compare the lowest. Thus the highest colour is A-K-J and the lowest is 5-3-2.
  5. Pair - two cards of the same rank. Between two such hands, compare the pair first, then the odd card if these are equal. The highest pair hand is therefore A-A-K and the lowest is 2-2-3.
  6. High card - three cards that do not belong to any of the above types. Compare the highest card first, then the second highest, then the lowest. The best hand of this type is A-K-J of mixed suits, and the worst is 5-3-2.

Any hand of a higher type beats any hand of a lower type - for example the lowest run 4-3-2 beats the best colour A-K-J.

The betting process

The betting starts with the player to the left of the dealer, and continues with players taking turns in clockwise order around the table, for as many circuits as are needed. Each player in turn can either put an additional bet into the pot to stay in, or pay nothing further and fold. When folding you permanently drop out of the betting and sacrifice any money you have already put into the pot during that deal.

The amount that you have to put in at your turn in order to stay in the game depends on the 'current stake', and whether you are playing blind or seen (a seen player is known in Hindi as 'chaal'). Seen players have to bet twice as much as blind players to stay in. At the start of the betting the current stake is one unit (i.e. the amount that each player put in the pot as an ante).

  • If you are a blind player (you have not looked at your cards), you must put in at least the current stake and not more than twice the current stake. The current stake for the next player is then the amount that you put in.
  • If you are a seen player you must bet at least twice the current stake and not more than four times the current stake. The current stake for the next player becomes half the amount that you bet.

If you are a blind player, you may choose to look at your cards when your turn comes to bet. You then become a seen player and from that turn onwards you must bet at least twice the current stake (or fold).

The betting continues in this way until one of the following things happens:

  1. All except one player have folded. In that case the last surviving player wins all the money in the pot, ireespective of the cards held.
  2. All except two players have folded and one of these players at their turn pays for a show. In that case the cards of both players are exposed and compared.
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The rules for a show are as follows:

  • A show cannot occur until all but two players have dropped out.
  • If you are a blind player, the cost of a show is the current stake, paid into the pot, irrespective of whether the other player is blind or seen. You do not look at your own cards until after you have paid for the show.
  • If you are a seen player and the other player is blind, you are not allowed to demand a show. The seen player can only continue betting or drop out.
  • If both players are seen, either player in turn may pay twice the current stake for a show.
  • In a show, both players' cards are exposed, and the player whose hand is higher ranking wins the pot. If the hands are equal, the player who did not pay for the show wins the pot.

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If all the players are seen, then at your turn, immediately after betting the minimum amount (twice the current stake), you can ask the player who bet immediately before you for a compromise, also known as a sideshow. The player before you can accept or refuse the compromise.

  • If the compromise is accepted, the two players involved privately compare their cards, and the player with the lower ranking cards must immediately fold. If they are equal, the player who asked for the compromise must fold.
  • If the compromise is refused, the betting continues as usual with the player after the one who asked for the compromise.
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Example. Players A, B , C & D are playing the game. They all put 1 unit on the table and D deals. Player A decides to play blind and puts one more unit. Player B sees his cards and folds. Player C plays blind and bets one unit. Player D looks at his cards and puts in 2 units (the minimum amount); the current stake remains at one unit. Player A raises the stake by putting in 2 units. Player C looks at his cards and folds. Player D puts in 4 units (the minimum amount for a seen player since A chas raised the current stake to 2). Player A decides to look at his cards, and having done so he puts in 4 units and asks for a show. Player D shows his cards and the winner takes it all.

Note that the betting process in this game is quite different from Poker betting. There is no concept of equalising the bets, and a showdown is not possible with more than two players.

Variations

Some play with a higher limit on the amount by which the bet can be increased - so a blind player can bet more than twice the current stake, and a seen player can bet more than four times the current stake.

Some players set a limit on how many times a player can bet blind - for example that you could bet blind on your first three turns, but on your fourth turn you would have to look at your cards and bet as a seen player from then on.

Some play that the amount to be paid for a show is twice the minimum bet - i.e. twice the current stake for a blind player, or four times the current stake for a seen player.

Over the years, players have introduced numerous variations, many involving wild cards and exposed cards. The situation seems to be similar to that of Dealer's Choice Poker in that new variants appear all the time as players think up new ways to make the game possibly more exciting or at least different. Some of these variants are clearly inspired by Poker variants, and as in Dealer's Choice Poker, there are several variants that really have nothing in common with the original game (in this case Teen Patti) beyond the fact that they are gambling games played by the same group of players. Several of these variants are described on the Teen Patti Variations page of the TeenPatti Baba website.

Live Teen Patti

Live Teen Patti is a name sometimes given to a casino game very similar to Three Card Poker in which players bet against the house rather than playing against each other. The only differences from Three Card Poker are that Teen Patti ranking instead of Poker ranking is used for the three card hand, and that some casinos offer additional side bets, for example on making a 5-card Poker hand using the player's three cards together with the three cards dealt to the house.

Although this casino game is quite unlike traditional Teen Patti, using the same name is not entirely unreasonable since 'teen patti' is simply Hindi for 'three cards'.

Other Teen Patti sites

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Rohit Hebbar's site has a Teen Patti page including rules, probabilities and links to several apps.